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10 most important game in the history

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Henry Lowood, the curator from History of Science and Technology Collections in Stanford University believe that the computer game also had the value of the culture, as in the case of with the film or music. Then together with game designer Warren Spector, the researcher Matteo Bittanti, and the journalist game Christopher Grant, they compiled the list 10 most important game in the history.

Quoted From Cnet News.com, on Tuesday (20/03/2007), ten game that was put forward to be studied in order to be able to be put by the game collection of U.S Library of Congress. This ten game that in the place of time:

Spacewar (1962), action game in the outer spaceship that was developed by the programmer from Massachusetts Institute of Technology. This game was talked about as first Multiplayer game and also first action game. Read here for more information about this game.

Star Raiders (1979), inspired from the film of Star Trek, this game placed the player in the cockpit of an aircraft that moved in the three-dimension environment.

Zork (1980), the adventure game in the underground world that was full of monster and treasure. Zork afterwards come as the trilogy. The Zork series was considered as the starter of the interactive fiction game series.

Tetris (1985), possibly this game was the most known to be wide, through to apart from the player’s circle game personally. This game was made by the Russian programmer Alexey Pajitnov, and today was birth to many game copier from this game.

SimCity (1989), was mentioned as game that ignited various game that placed the player as the ‘lord’. This game is about constructing the city, and now also ‘gave birth’ a popular game named ‘The Sims’.

Super Mario Bross 3 (1990), it is game that often was known by many people, narrated the plumber from New York that was the hero. Super Mario Bross 3 were chosen because of introducing the forward and backward action for the game’s narration style that was not linear.

Civilization I/II (1991), was game that placing the player as the ruler of a culture. Starting from building the small village until becoming the big country with the program of the outer space trip.

Doom (1993), First-Person-Shooting game was praised because of the good three-dimension graphics and the capability to be Multiplayer networking.

The Warcraft series (began 1994), This real-time game strategy had a background in the location of the miraculous world, complete with the fairy and the gnome. However that was more ‘horrifying’ was this game made many game players addicted.

Sensible World of Soccer (1994), one game football that brought his player in the career trip of a football club while 20 seasons opposed as far as thousands of teams from all over the world.

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